Starlight Inception Nearing Completion

Starlight Inception is the rebellious stepchild of Wing Commander, X-Wing and Freespace 2, taking a fresh approach to a classic genre. More about this ambitious fighter for the Vita inside: 

Oh the wonders of Kickstarter are really starting to show themselves. Successfully backed on Kickstarter May 8th, 2012 with 3724 backers and $158,152 pledged of a 150,000 goal, Starlight Inception has been on my radar since I first read about the space arcade/sim. Headed by Garry and Melissa Gaber of Escape Hatch Entertainment (Yes, the Garry Gaber of Star Wars fame, former 3d artist for LucasArts,) Starlight Inception is slated to release on PC and Playstation Vita. The game is reminiscent of Freelancer in the form of exploration and resource management.

Featuring a 1st person and 3rd person perspective. A traditional campaign set during the "Fourth World War" where the battle takes place in the outreaches of space. Also featuring a pick up and play "Defend the base" mode where people can jump into the foray immediately by protecting their home base from hordes of enemies. Finally, multi-player which features deathmatch, capture the flag and defend the mothership.

One intriguing mode is "Space-Action" as defined by their Kickstarter page:  "Action in space and over the surface of planets and moons. Fly over a planet’s atmosphere then swoop down over surface vehicles and troops for a visceral experience both at high and low altitudes."

The game is nearing completion with the beta believed to be going as we speak according to their latest update which could be found here (

The game slated for a August release but could release later pending on beta tests. This will the first space sim/ arcade shooter that will grace that lovely PS Vita OLED screen. We will keep our eyes open on this one.

More info can be found here: 
Official Escape Hatch pages are: 

Thanks to Joshua Weicherding (a.k.a. Josh101) for this article.

Let us know what you think in the comments!

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