September 29, 2012

Sony "Surprised" By PS Vita's Lack Of Developer Support


Shuhei Yoshida reveals that Sony have been surprised with the lack of PS Vita 3rd party support, more details inside..........

"One thing that was surprising and disappointing to us was the [lower] number of third parties to come out [in support] after launch," Yoshida told Gamasutra.

Yoshida suggests that the emergence of numerous gaming platforms - particularly mobile - has spawned a battle for limited developer resources, which impacted Vita support.

"In retrospect, there are so many options for publishers now that we cannot take it for granted that our new platform would be supported by third parties, like [it would've been] many years ago," he said.

"There are limited resources that third party publishers have, and they have to diversify into new areas constantly; that's a challenge to get the support that we want.

"Yoshida says Sony's challenge is define what Vita is and which software works best for it. "As we can expand our install base and articulate what works really well on the platform as compared to others, it will get easier for us to be able get support from third parties," he said.

Let us know your thoughts on 3rd party support in the comments below!


Source:
http://kotaku.com/5947482/sony-was-surprised-how-few-people-wanted-to-make-games-for-vita

44 comments:

John said...

What surprise? Who would want to put the effort into developing for a system that's sold 2m copies only? Don't need a business degree to figure that one out.

Davvid Dulce Corazón said...

It's a very expensive device that nobody is really taking advantage of and the cost of development compared to iDevices is a probable cause?!

TARDO said...

 STFU!

Neal Pace said...

i think its kind of stupid, with the lack of games out there if they just poop out something remotely decent it will sell, im trying to stay optimistic about the next couple months with all the titles there pumping out but through this dry spell iv bought up anything i can get my hands on just so the 380 something $ i dropped when vita launched doesnt go to waste. the vita is an amazing piece of hardware and its kind of a stupid decision on their part not to jump on the boat before it takes off and no one wants to buy their crap 

Matt said...

Lower the price and POOF!  More consoles sold = more 3rd party developers.  I know Sony isn't this stupid, they're just acting stupid, right?  Right!?

KillerzOverHere said...

Vita has so much potential...sigh...

Matt said...

 No reason to get angry, he's completely right.  Sony needs to sell more of these things if they expect 3rd party support.  No one would be developing for iOS or Android if there weren't so many of those damn phones/tablets.

Heck, I would develop for the Vita if the SDK wasn't so expensive.  They're being waaay to picky-choosy with a platform that hasn't sold very well to be surprised at the lack of developers.  Playstation Suite isn't exactly the solution either because it's a $100 annual fee to use the damn thing.  Sony is actively turning developers off their platform.  Sony needs to be paying developers to work on their platform, or at least let them do it for free, not the other way around.

Federico Astica said...

Lack of games = Poor sales, Poor sales = Lack of games. I think it's Sony who should incentive developers and buyers.

Crunch Buttsteak said...

WHAT A RESPONSE. Gotta love the comments on this site. Maturity at it's finest, I tell yah.

TREBOMB said...

Just like in Field of Dreams "If you build it they will come". If developers would make some really good games for the vita people will buy it. Probably lot's of people went out and bought a ps vita when LBP PS Vita came out. Some people are just waiting for that must have game. Come on developers, have some forsight.

John said...

 Come on developers, invest all your time and money into a system that won't give you a guarantee of sales on your game! Sounds like a wonderful risk to take!

AAA developers have no need to take risk on a system with other sure-bet consoles out there.

John said...

 LOL you mad bro? Sony dug their own grave by overpricing their system. And  lets be frank with ourselves, it was the required 'proprietary' memory card that outpriced the system out of the market.

i don't feel as if the 3DS has an exceptional game library right now, but financially it makes much more sense to any casual gamer who wants to have a handheld. Consumers (often parents or young students on a tight budget) think in economics, and the Vita just isn't attainable at ~300 bucks.

John said...

The only reason LBP was developed was because of the prior relationship between the developers and Sony. You don't bite the hand that feeds you

On a side note: love LBPV. Too bad it took the system a half year to get its first bonafide big title release.

Stephen Allen said...

A lot of game engines support iDevices but sadly not the Vita (yet).
Just another reason ive come across personally.

Laura Danny said...

i see this going down hill already.if sony cant get the vita new life before this coming summer. then its game over...

Ryuzaki010 said...

if no one makes games on vita the vita and its few games won't be bought looping back to no one will make games

Luwiboi said...

give us a more games to play...

TheOneWhoShantBeNamed said...

This is simple, and they need to realize it.

Dev's have many options to them nowdays, with smartphones and games becoming increasingly popular on phones, they have multiple options. After all, they're in it for the money, they are going to want to develop on the platform that is going to give them the most sales. If they quickly compare sales between consoles, they're going to go for the one that has the most sold units, therefore more customers to sell to.

I bought my Vita like most at it's launch in Feburary, and i haven't used it as much as id like which is a shame. I've played Rayman which was great, but once it's finished, it's finished. 
UMVC3, is ok for a while but gets old very fast - lack of modes.
Uncharted's a good game, but unfortunately no multiplayer/replay value, except treasures.
MGS HD collection - excellent, inside out, will be buying soon after renting for a few weeks.

Want to try out LBP soon, the vita needs more stand out titles.

COD is going to be a huge disappointment. 

They need to come up with something as this trend won't turn itself around, with christmas coming up, they should be focusing on advertising and promoting the vita with some attractive bundles to new users. Along with that to persuade developers what the Vita is capable of.

PSone classics are a welcome addition, about time, but it's not why we bought a vita. They need to take full advantage of the cross-play platforms, this has huge potential but hardly any game is being ultilized. 

They worked so hard on perfecting the vita, but have limited games to test out it's potential.

Dev's need to know that their risk will pay off, and that there's a big audience of gamers that will want their games. 

Majed M. Aljarman said...

I'd say that's good, if you look at it in a different way, with there hardly being any 3rd party developer support, Sony itself will have to work on making even more games on the Vita. And sony would then have to make more triple-A titles for the vita from 'Big' first party developers (like Naughty Dog, Insomniac and Santa Monica studios ). 'We' the Vita users might get less Quantity in games but the Quality of them are only going to keep increasing.

But hopefully after a lot of great AAA titles for the Vita has been made, more people are going to buy it thus 3rd party developer support might increase.

Elronza Williams Jr. said...

You sir are right! If I was a developer would I choose to make 1 Vita game for 20-50$ with only 3.5 million or a game for 1$ for Android, and the SmartPhone/Tablet market with billions of users? If you have to think on that question you my friend are lost. The new Iphone just sold over 5 million alone in only 3 days! Now I love the Vita myself but I have enough insight to know developers care about money. And the Vita maybe the baddest broad on the block but these cellphone sluts have no limit and much cheaper games! Not to mention one of the points I keep mentioning but everyone gets there feelings hurt is the Vita isn't a functional cellphone! Which make no sense when it has an AT&T sim card.  

Adam said...

As a developer myself currently leading a commercial PlayStation Mobile project, I can only say the Vita was ruled out due to inaccessibility and weak ROI outlook in a worst case. Developers these days don't want to invest thousands in licenses and dev kits, they don't need to.. as the article says, other options exist with huge install bases that have almost no overhead. I love Sony and the PlayStation brand but it is not generally a viable platform for smaller developers, which TBH represents the majority of developers unless they already work for a company which targets Vita or Sony consoles/platforms in general.

Neal Pace said...

no games, there are no games, no shit. but u guys do know there are like 13 titles coming out within the next 2 months, 10 of them in Oct, i know it feels like we all just got touched by our camp counselor but hope in on the horizon, games dont just appear in stores a week after they started work on it (at least nothing i want to play or spend my $ on) , these things take time and it seems like hopefully it might be turning around, they dont need a price drop.... well maybe on the stupid god damn memory cards but the real thing is these devs just need to stop being infected vaginal leakage, who really wants to play some crappy watered down port on a phone when theres vita, the sooner they realize that the better

Daniel Thunder said...

Im just go into hiding for 10 years and comeback to see all the new apps and games and hack that came out :)

Broski said...

To increase third party support for VITA, PS Vita must significantly improve it's sales number. Just ask Apple.

I think that PS Vita is the most powerful handheld device today. Listed below are what I think is holding back PS Vita:
1.   proprietary Vita memory card is very expensive.
2.   Lack of fun and innovative games that takes advantage of PS Vita's capabilities. To elaborate, the PS Vita games that I have are the ones that have great reviews like Uncharted, Ultimate Marvel vs. Capcom, etc. They really don't have a good game yet that's pick up and play.
3.   Lack of free apps and free games that takes advantage of PS Vita's capabilities.
4.   Lack of beautiful PS Vita advertisements.
5.   PS Vita should also increase their focus on casual gamers and kids, not just teens, adults and hardcore gamers.

Broski said...

Totally agree with you. Sony's motto is: "We can, but we won't!!!"

Broski said...

Welcome to the PS Vita club!

Guest448 said...

Well they have dropped the price in Japan. What they need to do is lower the price world wide, especially in America since it was the biggest supported when it launched. They also need to either A. include 4GB with the system B. Lower the price of the memory card C. stop the propietary BS and let 3rd parties make memory cards for the system too or D. Make a cheap 2GB mem. card to be included in all systems if they don't wanna pursue option A. 


Game wise it is improving but clearly devs aren't jumping ship. There is enough titles either out or coming very soon (Like AC3:L) to keep the system alive, fresh and in the scene, but if none of the 4 options I stated happens by the time it reaches 1 Year in America, I see trouble. 

Also, they need to stop this PSP development already. At least 5 new games for the PSP have come out this year and thats not good. Sure you can get those games on your Vita but I know not everyone has one and it stands to reason they would a PSP instead. 

Guest448 said...

I know right. At least give people SMS. I remember the PSP had calling features in Japan and some places late in its life. I can't see how hard it is to make it work on a 3G vita. It has all the 3G stuff, a mic, speakers and 2 cameras. Not that hard to make into a functional phone as well

Elronza Williams Jr. said...

Glad to know I'm not the only one who thinks having a 3G Vita that can't function as a cellphone makes no sense. And even less sense when AT&T is the one backing it! If the Vita had a better web browser and full cellphone function Sony couldn't keep them in stock they would be selling so fast!

Shinjikimmy said...

Not that I hate nintendo but maybe nintendo bribed developers into developing for their WiiU...or maybe the Devs are just ASSholes

Elronza Williams Jr. said...

Man D. you got me and my girl falling over laughing! Hey I'm camping out with you brother, but we have to make our spot under a rock so when anyone asks the question we can say yeah lol!

Luis said...

But, imagine if a Vita game in the future could sell at least 2 million copies, a good game.
2 million copies at 30$... That's 60 million right?
And a 1 $ android game would need to sweat and sell 60 million copies to achieve the same.

This kind of market is very much alive, but also poorly explored. Console games that sells at 50-60$ and sells that much numbers makes a lot of money for the companies, no doubt.
Sony needs a price cut at least for this holliday season and push some great deal of Vitas.

Kobayashi said...

 No is not a very expensive device, the price is right the problem this days the people wants things for free there are a lot of people saying if the vita is hacked they'll buy one just for free games and stuff. People just talk but doesn't know nothing about business, about the cost of fabrication in some gadget for example...the cost of materials of the vita is about $159.10 According to the breakdown on Eurogamer, but they need as company, pay services like water, energy, transport, etc... the staff that work there is not for free!

Kobayashi said...

 Well, I used to be like you before but in college! I learned that about how to make business and investigate before talk about something...you know, doing some investigation of what I'm talking, thanks to that, now I understand for example SONY and the price of this device...and yes, is not overpriced! and yes SONY need to work more harder on the marketing of the VITA!

John said...

Of course, you are privy to Sony's internal information. You know how much it costs them to make a Vita. You know how much the company needs to clear in order to make its annual fiscal goals for the term. You know the answer to everything, all mighty college man.


And yes, I am inferring that you did no research yourself and are talking about your backside.

Will Fight ersmix said...

seems like any time i come to see whats new with my ps vita hardware that mostly sits around looking pretty, its nothing but bad news. bad sales, no interest from devs, customers not getting what they want and so on. Seems like this system didn't get the love it deserved and is dying slowly like an abandoned baby. Such a pity! I'll still hold out for more great titles..otherwise i should still be able to claim 10% of my money back. 

Elronza Williams Jr. said...

You sir are a true dumb ass as console and Vita games cost millions to make vs a few hundred to a few thousand for Android and other platforms not to mention they have the largest gamer base in the world which is over a billion! Please kick rocks!

Kobayashi said...

 Lol...Pride refuses to take counsel and to learn from other people

balentin said...

Its amazing how many people haven't even heard of it i show it to them and there like "whats that is that a new psp? i didn't even know they made a new one" im like O.O

Luis said...

I don't remember having disrespected you, but I will answer this anyway.
A little economic class here for you, maybe you have never seen this in your life.:

"The bigger the cost, the bigger are the expectations of comeback"

EA don't spend millions on making Fifa to receive 7 dollars for it's game.
Not to mention that just like PC, mobiles suffer from piracy, which reduces a lot those numbers.
Next time, think before saying any bullshit, it seems you are vomiting these kind of stuff to pretend you have a brain.

Stephen said...

He is actually right, your talking out of your ass without knowing anything about the developer scene.  That "The bigger the cost, the bigger the expectations" is laughable and fairytale economics.  The bigger the DEMAND, the bigger the expected return, and demand on a Vita is so far below other consoles that its a no brainer, you will always sell more coppies and make more money on android, iphone or xbox/ps3.

Its simple math Luis, if there are 2 million Vita users, and a game costs 40 dollars, your maximum possible return is 80 million.  If there are 300 million android users (the number is higher, this is the most recent one I could find) and 170 million iphone users (again, probably higher) and a game averages 1-5 dollars a game, your maximum possible return is 300 million to 1.5 billion android, and 170-850 million iphone.It also takes from 100 dollars to a tens of thousands to make an phone game, where as it takes millions to make a console game (yes millions, graphics don't come cheap).COD was the only saving grace of the Vita and it won't have zombies, which automatically drops the possible user base for the game by a large amount.The Vita isn't on its way to failure at this rate, its already failed, so please stop vomiting trash from your mouth and go back to school.

Stephen said...

The problem is that a system has to start strong or it will flounder its whole lifetime.  The Vita failed at launch for shit selection and by the time these games come out people just wont care so much.  Why buy a Vita for one or two games, when you can buy a phone or 3DS for hundreds or thousands of games.

Stephen said...

That's what happens when you refuse to market your product like Sony is now.

JoE said...

three words..MONSTER HUNTER VITA

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